Button Widgets and Response Indicators
-
- Experienced User
- Posts: 165
- Joined: Wed Dec 11, 2013 10:40 am
- First Name: Dave
- Last Name: Clark
- Company Name: WinWholesale, Inc.
- Phone: 937-294-5331
- Address 1: 31101 Kettering Blvd.
- City: Dayton
- State / Province: Outside Canada/USA
- Zip / Postal Code: 45439
- Country: United States
- Contact:
Button Widgets and Response Indicators
Do button widgets have to have a response indicator set in order to "properly" submit the screen back to the RPG program? Basically, I have shortcut keys assigned to the buttons and I don't need the response indicator in my RPG program because I am using the workstation feedback area to compare against the AID value to know which activation key was used. Is all that going to work without having a response indicator? Or, can I put JavaScript code in the button's onclick event to avoid having to have a response indicator? Will that properly set the activation key in the workstation feedback area? Thanks.
- Alex
- Profound Logic Staff Member
- Posts: 233
- Joined: Fri Jan 04, 2008 12:10 pm
- First Name: Alex
- Last Name: Roytman
- Company Name: Profound Logic Software
- Contact:
Re: Button Widgets and Response Indicators
All you need is a "shortcut key". This alone will submit a response to the RPG prorgam.
-
- Experienced User
- Posts: 165
- Joined: Wed Dec 11, 2013 10:40 am
- First Name: Dave
- Last Name: Clark
- Company Name: WinWholesale, Inc.
- Phone: 937-294-5331
- Address 1: 31101 Kettering Blvd.
- City: Dayton
- State / Province: Outside Canada/USA
- Zip / Postal Code: 45439
- Country: United States
- Contact:
Re: Button Widgets and Response Indicators
OK, thanks.
Who is online
Users browsing this forum: No registered users and 7 guests