SLNO(*VAR) Vaariable Line Screen Programsing

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SDeanD
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SLNO(*VAR) Vaariable Line Screen Programsing

Post by SDeanD »

Does ProfoundUI support the Variable line screen programming. I translated a screen with SLNO(*VAR) and it does not Like the *VAR.

Also, Is there a consolidated list of unsupported features?

I know it could be re-programmed as a subfile. but subfiles can not do what Variable line screen programs can do. each line format can be different. and in this case they are. depending on the incoming data.

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David
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Re: SLNO(*VAR) Vaariable Line Screen Programsing

Post by David »

No, it does not support this usage, sorry. The reason being that RPG Open Access does not communicate the variable value from RPG to the Open Access Handler.

See here for a list of all keywords and if/how they are supported:

http://www.profoundlogic.com/ddskwlist.rpgsp

And SLNO specifically here:

http://www.profoundlogic.com/ddskwlist. ... yword=SLNO
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