I know I must be missing it, but I don't see a widget property to set for the href. When I look at the rendered HTML for my hyperlink, the href is set to "javascript:void(0)" but I don't know how that got there.
Also, there is no target property. I did see this post:
http://profoundlogic.com/forums/phpbb3/ ... =hyperlink
But it seems like such a hack. Not to mention that if you don't want to open a new browser window, I still don't know how to set the widget's href. I would expect a widget to make this all a bit easier.
Thanks.
How is the Hyperlink widget meant to work?
-
- New User
- Posts: 17
- Joined: Thu May 26, 2011 1:57 pm
- First Name: Joe
- Last Name: Rattz
- Company Name: Genuine Parts Company
- Contact:
- Brian
- Profound Logic Staff Member
- Posts: 286
- Joined: Thu Apr 14, 2011 10:23 am
- First Name: Brian
- Last Name: May
- Company Name: Profound Logic Software
- Contact:
Re: How is the Hyperlink widget meant to work?
Well, the hyperlink widget is actually intended to send a response to your RPG program. In that way, it is not much different than a button.
Using window.open() on the onclick event isn't really a hack, it is to keep your application stateful. Profound UI goes to a lot of trouble to keep your application stateful so that control can return to your RPG program as you would expect. If you clicked a hyperlink with a href set to another page, that would be the equivalent of killing your terminal session in the middle of a green screen application.
Does this clarify a bit?
Using window.open() on the onclick event isn't really a hack, it is to keep your application stateful. Profound UI goes to a lot of trouble to keep your application stateful so that control can return to your RPG program as you would expect. If you clicked a hyperlink with a href set to another page, that would be the equivalent of killing your terminal session in the middle of a green screen application.
Does this clarify a bit?
Who is online
Users browsing this forum: No registered users and 1 guest