Calling separate RPG program as window

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JacobPreston
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Calling separate RPG program as window

Post by JacobPreston »

Not sure if this is the right section for this.

Is there any way to have a separate program show up as a popup window?

I had a screen with the "Show As Window" option set to "true" and it worked as expected when all of the code was in one program. I tried moving the screen/code specific to the popup to its own program, and now I notice the caller program's screen seems to be cleared when calling the popup window program. Is there any way to not clear the contents in the background when calling a separate program that I want to act as a popup window?
Scott Klement
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Re: Calling separate RPG program as window

Post by Scott Klement »

Enable the 'assume' property (just like green-screen).
JacobPreston
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Re: Calling separate RPG program as window

Post by JacobPreston »

Scott Klement wrote:Enable the 'assume' property (just like green-screen).
Once again, thanks for the help! Worked perfectly.
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