Hi,
new to the RPG experience, and trying out pui for our homemade spaghetti code program. We're running on 5.4 so have to use puibndrpg to compile. We've found when puibndrpg returns error messages to Rational Developer, the error list entries do not have the wonderful clickability to populate the error messages into the editor panel like normal crtbndrpg. When double clicking in the error list, we receive a message box titled "EVFF6019" with the statement "The error messages could not be inserted into the original source file". I know this is very minor, but is there a configuration option I could use to make puibndrpg play a bit nicer with RSE?
thanks,
Lisa
Rational Developer error messages...?
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Re: Rational Developer error messages...?
Unfortunately, I don't believe there is an option to help with this. The problem is that PUIBNDRPG creates another set of intermediary generated code, and that's what actually gets compiled. This code is generated in QTEMP, so it's temporary, and it doesn't look anything like your original program since every I/O operation and the code surrounding it is rewritten by the preprocessor. So, this is why it cannot insert the error messages into the original source.
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