Profound UI handler spec is placed in the DDS member

This is the knowledgebase for Profound UI, all resolved support and product questions are located here. Please search this forum before posting any new support and technical questions.
Locked
Profound Logic
Site Admin
Posts: 252
Joined: Fri Dec 14, 2007 1:09 pm
Contact:

Profound UI handler spec is placed in the DDS member

Post by Profound Logic »

Question:
It's assumed that once the Profound UI handler spec is placed in the DDS member, that DDS member is hosed for the green screen. Is that correct?

Answer:
First, to clarify: the Handler keyword is placed in the RPGLE code, not the DDS.

The green-screen version does not have to break. The handler can be surrounded by a compiler directive that would allow you to use the same set of source code for both the green-screen version and the Rich UI version of your application.
Locked

Who is online

Users browsing this forum: No registered users and 2 guests