Menu Widget Option Attributes
Posted: Mon Mar 02, 2020 1:17 pm
Good Morning,
I am new to Profound and I am starting to convert some of our screens with Rich Display. First let me say this product is great!
I am now looking at converting our menus screen. The existing display file has 30 different fields for the menu option descriptions (DESC01,DESC02 etc)
I was thinking of using the menu widget, and then binding CHOICES to a field that I create in the RPG program by concatenating all of the options with commas.
Question:
Can we have different attributes for the menu options with a menu widget?
i.e. some of the menu options are like sub headers for each section and depending on the value, I would like to reverse image that option if it is one of these headings. Is this possible?
Or should I just show each DESC01, DESC02, etc fields on the screen, and change each fields CSS values based on indicators in the RPG program?
Thanks
Dan
I am new to Profound and I am starting to convert some of our screens with Rich Display. First let me say this product is great!
I am now looking at converting our menus screen. The existing display file has 30 different fields for the menu option descriptions (DESC01,DESC02 etc)
I was thinking of using the menu widget, and then binding CHOICES to a field that I create in the RPG program by concatenating all of the options with commas.
Question:
Can we have different attributes for the menu options with a menu widget?
i.e. some of the menu options are like sub headers for each section and depending on the value, I would like to reverse image that option if it is one of these headings. Is this possible?
Or should I just show each DESC01, DESC02, etc fields on the screen, and change each fields CSS values based on indicators in the RPG program?
Thanks
Dan