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Internet Explorer onload won't recognize added objects

Posted: Fri Feb 20, 2015 5:57 pm
by rmarsh
I have been working in Chrome so I had not run into this error but in Internet Exploder... I mean Explorer I am getting the error shown below for any objects that I have added to the screen and then try to manipulate in the onload event for the screen.

This is a huge issue as most of the users here use ie. :-/
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Re: Internet Explorer onload won't recognize added objects

Posted: Fri Feb 20, 2015 11:50 pm
by Scott Klement
Ray,

Could you also send me your screen customizations file? This is located in the IFS under /www/profoundui/htdocs/profoundui/userdata/genie skins/YOUR-SKIN/screens/YOUR-SCREEN.scn

This .SCN file is what contains all of the changes you make in Genie's designer. (The JSON file only contains the original screen before the changes you make in the designer. The original screen plus your changes are combined to show what the user sees.)

Thanks!

Re: Internet Explorer onload won't recognize added objects

Posted: Fri Feb 20, 2015 11:57 pm
by Scott Klement
Actually, instead of the .SCN file, can you ZIP up and send me the whole skin again? I imagine you've made several changes since you sent the last one, so that'd be better. (Plus it'll also give me the customizations you made in the other thread -- the one about concatenating fields in the subfile, so I can use it for that, too.)

Just zip up the entire /www/profoundui/htdocs/profoundui/userdata/genie skins/YOUR-SKIN folder, and e-mail it to support@profoundlogic.com

Thanks!

Re: Internet Explorer onload won't recognize added objects

Posted: Sat Feb 21, 2015 12:09 pm
by rmarsh
Thank you Scott. I'll send it via email.

Re: Internet Explorer onload won't recognize added objects

Posted: Mon Feb 23, 2015 12:53 am
by Scott Klement
Ray.

The skin you sent over doesn't seem to have any code running in the 'onload' for this screen. Perhaps because it wasn't working, you removed the code before sending me the skin?

But, I think I might see what's happening here. The error you posted above says this: "Onpageload error: 'RadioButton1' is undefined" I didn't notice this on Friday, the the error says 'Onpageload' rather than 'Onload'. That means you put your code in the wrong place... it needs to go in the 'onload' event, NOT the 'onpageload' event.

'onpageload' runs before any customizations are loaded -- so it's normal that you'd get this error in the 'Onpageload' event. (And it should occur in all browsers, not just IE!)

So move your code to the 'onload' event, and see if it works better. If that's not the problem, you're going to have to post the code, because it wasn't in the skin you sent over.

Re: Internet Explorer onload won't recognize added objects

Posted: Mon Feb 23, 2015 10:53 am
by rmarsh
I must have grabbed the wrong file. The error is from the onpageload only because I moved it in an attempt to see what might happen.

This problem has occurred in every page that has an onload script referencing a user defined object, when using ie. That is ie at several different release levels so it appears to be a problem with the browser in general. As I said before I worked in Chrome the whole time so I was unaware there was even an issue until my boss tried to take a look at what I was working on... :-/

I'll send the right file along with a json and screen shot.

Thanks Scott.