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Button Widgets and Response Indicators

Posted: Thu Mar 13, 2014 10:41 am
by DaveLClarkI
Do button widgets have to have a response indicator set in order to "properly" submit the screen back to the RPG program? Basically, I have shortcut keys assigned to the buttons and I don't need the response indicator in my RPG program because I am using the workstation feedback area to compare against the AID value to know which activation key was used. Is all that going to work without having a response indicator? Or, can I put JavaScript code in the button's onclick event to avoid having to have a response indicator? Will that properly set the activation key in the workstation feedback area? Thanks.

Re: Button Widgets and Response Indicators

Posted: Thu Mar 13, 2014 12:51 pm
by Alex
All you need is a "shortcut key". This alone will submit a response to the RPG prorgam.

Re: Button Widgets and Response Indicators

Posted: Thu Mar 13, 2014 1:08 pm
by DaveLClarkI
OK, thanks.