Hi Scott,
I was finally able to get this to work, but I have one last issue. I have a menu widget loaded with the options that I want to open in a new tab. In the menu's onclick event I use pui.click() to have my program set a textbox with the URL to open in the new tab. I would like the new tab to automatically open when the URL is set. I have tried several variations, but so ar haven't been able to get it to work.
Any suggestions?
New Web Browser Tab
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Re: New Web Browser Tab
Robert, this would be a lot more elegant if you didn't go back to the RPG program. But, even if you do go back to RPG, I can't see why you'd use the onclick event or pui.click(), here.
My first choice would be to use the 'onoptionclick' event on your menu. This will give the menu option that was selected, etc, to a JavaScript routine. This is the best way to react to the user clicking a menu option. I'm hoping that you can use this to build the URL in JavaScript so you don't need to go back to the RPG program, since this would be a lot nicer. If necessary, you can put additional information in the menu's "choice values" to give you the info needed for the URL.
If you can build the URL in the onoptionclick routine, then you can simply run the window.open() from there. That would be much more elegant than going back to the RPG.
If you do need to go back to the RPG (because you need something from the RPG, such as to update a database or whatever) then I would use 'menu response' and not onclick or pui.click(). 'menu response' will send the menu option back to RPG without any JavaScript coding. Then, you'll need to have logic in your screen's "onload" event that looks for the textbox with the URL to be filled in... the logic would be something like if it has a URL in it, call window.open(), and then clear out the textbox. When the textbox is empty, of course, you would not open a new window.
Again, I would only do that if you absolutely cannot use onoptionclick to avoid going back to RPG. The onload logic would look something like this (it's off the top of my head, untested):
Your RPG code would, of course, need to be careful to leave the textbox blank unless it wanted to open a new window.
My first choice would be to use the 'onoptionclick' event on your menu. This will give the menu option that was selected, etc, to a JavaScript routine. This is the best way to react to the user clicking a menu option. I'm hoping that you can use this to build the URL in JavaScript so you don't need to go back to the RPG program, since this would be a lot nicer. If necessary, you can put additional information in the menu's "choice values" to give you the info needed for the URL.
If you can build the URL in the onoptionclick routine, then you can simply run the window.open() from there. That would be much more elegant than going back to the RPG.
If you do need to go back to the RPG (because you need something from the RPG, such as to update a database or whatever) then I would use 'menu response' and not onclick or pui.click(). 'menu response' will send the menu option back to RPG without any JavaScript coding. Then, you'll need to have logic in your screen's "onload" event that looks for the textbox with the URL to be filled in... the logic would be something like if it has a URL in it, call window.open(), and then clear out the textbox. When the textbox is empty, of course, you would not open a new window.
Again, I would only do that if you absolutely cannot use onoptionclick to avoid going back to RPG. The onload logic would look something like this (it's off the top of my head, untested):
Code: Select all
var winURL = pui.get("TheTextBoxId");
if (winURL != "") {
window.open(winURL);
pui.set("TheTextBoxId", "");
}
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Re: New Web Browser Tab
Thanks Scott.
I got the "onload" to work. I used it, because I have to return to my RPG first to do other stuff besides setting the URL.
I got the "onload" to work. I used it, because I have to return to my RPG first to do other stuff besides setting the URL.
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