Handler does not change when DDS and RPG changes
Posted: Tue Aug 03, 2010 12:03 pm
Question:
So the handler had delivered capability and does not change when DDS and RPG changes...Pretty cool!
Answer:
Think of it this way -- you have a display file and an RPG program still. So, most of the coding techniques and concepts here are identical. Our "rich" display file format, though, allows for a much more capable display file. But, you end up processing these in the same way as on the green-screen. The handler really just serves as the "bridge" between the browser and the RPG program, taking care of I/O between the two.
So the handler had delivered capability and does not change when DDS and RPG changes...Pretty cool!
Answer:
Think of it this way -- you have a display file and an RPG program still. So, most of the coding techniques and concepts here are identical. Our "rich" display file format, though, allows for a much more capable display file. But, you end up processing these in the same way as on the green-screen. The handler really just serves as the "bridge" between the browser and the RPG program, taking care of I/O between the two.