Moving the identifier field in the DDS
Posted: Tue Apr 23, 2013 11:34 am
We have tried to maintain a practise of placing the screen identifier in the upper right hand corner of our screens (row 1, col 67). It's a rare occasion, but it has happened that our RPG programmer will move the identifier so that he could use that space on the screen. I've come to learn that when the identifier is physically moved after you have created a Genie rendering of that screen, the link is lost between the application screen and the Genie rendering. I just alerted the programmer that when he moves the identifier in the DDS, the Genie rendering hangs in limbo. I know the rendering still exists, it's just not being displayed. Is there any way around this?
I've sucked it up a couple of times and just re-did the rendering. But I can see this scenario happening in the future. I know that as soon as I move the identifier in the DDS to its original position, the Genie rendering will reappear.
Thanks in advance.
I've sucked it up a couple of times and just re-did the rendering. But I can see this scenario happening in the future. I know that as soon as I move the identifier in the DDS to its original position, the Genie rendering will reappear.
Thanks in advance.