How can i define command keys for a display file?
Posted: Tue May 22, 2012 7:48 am
Hello,
my name is Dieter from Germany. Please excuse my bad English. I have a question relating to command keys. In green screen we could define command keys from F1 to F24 directly in the display file (or as well in the record format of the display file). Usually we defined all 24 command keys in the display file and then in our RPG-program we enabled or disabled the desired command keys via indicators. In ProfoundUI i can't find such a possibility. I don't want to have a button on the screen for my command key. My idea is to create a pulldown menue. Some of the menue items should by selected not only by clicking with the mouse but by pressing a command key. So i would like to define specific command keys directly for the file (or for the record format).
Is this possible?
best regards,
Dieter
my name is Dieter from Germany. Please excuse my bad English. I have a question relating to command keys. In green screen we could define command keys from F1 to F24 directly in the display file (or as well in the record format of the display file). Usually we defined all 24 command keys in the display file and then in our RPG-program we enabled or disabled the desired command keys via indicators. In ProfoundUI i can't find such a possibility. I don't want to have a button on the screen for my command key. My idea is to create a pulldown menue. Some of the menue items should by selected not only by clicking with the mouse but by pressing a command key. So i would like to define specific command keys directly for the file (or for the record format).
Is this possible?
best regards,
Dieter